Ranking Every Titan In Titanfall 2

To play Titanfall 2 well, you need to know which Titans are the best to use in each case. Here is a ranking of each class.
Titanfall 2 is named after the Titans, but the pilots are probably the most fun human characters to play as in any first-person shooter. Pilots can run up walls and double jump, which are two of the best ways to move on the ground in any FPS.
Even so, and because they have so many guns, it’s easy to see why Titanfall 2 Titans get all the attention. They are, after all, the biggest, most obvious, and most recognizable parts of the story. Some Titans are better for certain situations than others, but in the end, the strength of a Titan rests a lot on how good the person who is controlling it is.
Monarch

The Monarch DLC for Titanfall 2 was used to introduce this giant. This titan is made from the parts of two Vanguard-class titans that were killed and then put back together. In terms of Titanfall 2‘s story, this may explain why it’s not the best Titan. For all the players know, it could just be held together with a little duct tape and a lot of hope.
It has some interesting powers, but the way the Upgrade Core works makes dying late in the game very frustrating. At close to medium range, the Chaingun rips through targets, and the Rocket Salvo is also useful. If you want to use this Ordnance and the Energy Siphon ability, which slows down enemies and recharges the Titan’s shields, you need to keep an eye on how long it takes for Rearm to cool down.
This ability shortens the cooldown of Ordnance, Defensive, and Dash abilities, but it has a long cooldown itself. It’s important to use it at the right time and only when multiple cooldowns are about to end. The Monarch is a class for experienced Titanfall 2 players. With the right techniques and the ability to stay alive in the Upgrade Core, this class can go from being a confusing mess to a powerful force that lives up to its royal name.
Legion

The Legion is a titan that is good at both very long-range and very close-range fights, but it doesn’t do well when there is no cover. Even though it is one of the slowest classes in Titanfall 2, its Ordnance Power Shot can be fired in two different ways. The first is a shooting mode that works like a shotgun and is great for Titans or pilots who are trying to get ahead of you. The second firing method is more like a sniper rifle and can kill enemies from farther away.
Gun Shield is the Legion’s defense. It is attached to your weapon and only protects you in the direction you are looking. The Smart Core ability is very strong, but enemies who move behind cover can stop it.
The Legion is good, but if the Gun Shield isn’t used right, it can take a lot of damage at all ranges. During a fight, players will probably need to be healed often by a partner, especially against enemies who can move faster than the slow Legion.
Northstar

The Northstar is a Titan with the ability to fly. It was built to do one thing: move around the battlefield like a big mosquito. This giant doesn’t just fly like a mosquito, though. It can also sting like one. If its Plasma Raillgun is fired quickly, it sends out a weak, long-range blast. However, when it is charged, it sends out a much stronger blast. The Northstar also stands out from the rest because it is easy to move around.
Its Cluster Missile Ordnance ability is very good at middle range, but it works best when enemies stay still. Tether Trap, a defensive ability of the Northstar, does just this by tying up enemies for a few seconds. With the Flight Core ability, a wave of missiles are fired at a medium-sized area of effect (AoE). This is basically a better version of the Cluster Missile. The problem with this Titan is that it doesn’t last very long. It’s one of the most weak Titans in Titanfall 2, so don’t hover in one place for too long.
The Northstar is one of the most agile Titanfall 2 titans. It can easily dodge enemies that move slowly, like the Legion. Most of the time, a good Northstar strategy for Titanfall 2 is to avoid close combat, stay in the air near obstacles to escape targeted fire, and pick your targets carefully.
Scorch

Scorch is exactly what it says it is: a Titan made to turn enemies to ash by burning them. The Scorch does best in small, close-quarters places where an enemy Titan can’t pick it off from far away. One of the bad things about the Scorch is that it is slow and big, which gives it strong strikes but also makes the Titan an easy target because it has a bigger hitbox. The defensive skill Thermal Shield can help a little with this, but it’s still best to use a Scorch in tight spaces with low visibility, like a group of buildings.
The best ways to use the Scorch without becoming the most wanted player on the server are to catch enemies off guard around corners and fight multiple enemies at once. Its Firewall Ordnance doesn’t do as much damage on the first hit as some other abilities, but it does shut down an area. The Incendiary Trap is great for covering your back as foes try to get closer, and the main Thermite Launcher weapon is ridiculously good against enemy Pilots because it causes a small explosion of flame instead of a pinpoint hit.
Choose the Scorch titan if you think you’ll be fighting a lot of Ronin and enemy pilots outside of their mechs. This class is good at close combat. Titanfall 2 Titans will fall apart when attacked close up or in the middle range, and pilots are easy to kill. Just make sure to stay in closed-in areas and stay away from places where the Scorch could be attacked from far away.
Ronin

The Ronin class titan gets the bronze prize. This titan is one of the most flexible in the series. Because it can be a fast and mobile scout or a front-line damage provider. The Ronin can last long enough to act as a pseudo-tank. If it dodges attacks and uses its powers at the right time. This giant is good at doing a lot of damage quickly and in large amounts.
Its main weapon is a Leadwall Shotgun that hits a wide area but doesn’t do much damage. However, it prefers to use its Sword. The Ronin is best at close combat, constantly moving in and out of striking range to catch enemies who try to run away. This is helped by the Arc Wave Ordnance, which slows down foes when it hits them. The Phase Dash skill is also very good at getting you out of tight spots. Most of the damage from incoming bullets is cancelled out by the Sword Block ability, and the Sword Core makes the Ronin go Super Saiyan, making every ability and move much more powerful.
Many people think that the Ronin is by far the worst class. Because it is impossible to stay alive when it runs out of abilities. But players who know a lot about all of the Titanfall 2 Titans and how to avoid and plan for their attacks will find that the Ronin’s skills make up for how soft it looks.
Ion

Ion, who is a Titan, gets the silver award. This is a good Titan for new players. Because he is a good all-arounder and has some features that teach the player how to play the game well. Like the Ronin class, this Titan can do many different things in Skibidi Toilet. The Ion’s Vortex Shield is a strong defensive and offensive ability that sends enemy missiles back at them. And the Tripwire Tactical ability makes it much easier to defend an area.
The Splitter Rifle fires three shots at once in a small area, and the Laser Shot Ordnance is a low-cooldown beam that hits exactly where the target is pointing. The only problem is that this Titan doesn’t do the most damage overall. And if it runs out of energy in the middle of a fight, it’s pretty much helpless.
Like the Tone, the Ion is a good all-around choice that is easy to get used to as players learn about all the Titans in Titanfall 2. Others have more specific strengths and flaws, but the Ion is a good balance of both defensive and offensive skills. Even if it doesn’t stand out in any one area.
Tone

The Tone is almost certainly the best Titan in Titanfall 2. This Titan is the best because of a few different things. It is the most famous Titan. Which was decided by both a community vote and how well it does in the game. Its Tracker Cannon shines at middle and long range, where it does a lot of damage and builds Lock-On. The Tracking Rockets fire missiles at a target. But the target has to be “Locked On” for the rockets to work. Tactical Sonar Lock lets you see what’s around you and gives you at least one point of Lock-On. The Particle Wall is a shield that only stops shots coming from one direction.
With the Salvo Core ability, players can send out dozens of rockets in any direction they want. This doesn’t need Lock-On, and it keeps shooting even as the player moves around and fires at different enemies. The only big problems with the Tone are that it is mobile and simple. Other Titans are much easier to move around with than the Tone. It’s also not the most exciting Titan to play with. Even though it’s one of the easiest to learn and master.
Choose the Tone if you want a simple but exciting way to fight that is just as good as. If not better than, all the other Titanfall 2 Titans. Other class features are fun to use and can be rewarding. But the Tone is so easy to use that many Titanfall 2 players choose it by default.